Talented 3D artist to join your team, then you've come to the right place. I have experience in all aspects of artistic development from modeling and texturing, retops to environments, props and characters. Furthermore, I always strive to meet the highest standards when it comes to my work and ensure that any artwork created meets all required specifications. I am confident that my skills and abilities as a 3D artist will make a significant contribution to the success of your company.
3D models of environment objects - High Poly,Middle Poly, Low Poly, retop, UV-mapping, Bake, Texturing, Rigging;
working with programs
- High level of skills in 3D graphics packages Maya, 3Ds Max, Blender, Zbrush, Substance 3D Painter, Marmoset Toolbag and others;
- proficient understanding of pipline for hard-surface modeling for the games;
- ability to work both with stylized graphics and with real-time;
- knowledge of the content modeling features for the Unreal Engine game engine;
- integration of environment objects in UE.