Website powered by
Vadim Pastukhov
Vadim Pastukhov
Environment Artist / Character Artist / Props Artist
Yekaterinburg, Russia

Summary

Talented 3D artist to join your team, then you've come to the right place. I have experience in all aspects of artistic development from modeling and texturing, retops to environments, props and characters. Furthermore, I always strive to meet the highest standards when it comes to my work and ensure that any artwork created meets all required specifications. I am confident that my skills and abilities as a 3D artist will make a significant contribution to the success of your company.

3D models of environment objects - High Poly,Middle Poly, Low Poly, retop, UV-mapping, Bake, Texturing, Rigging;
working with programs
- High level of skills in 3D graphics packages Maya, 3Ds Max, Blender, Zbrush, Substance 3D Painter, Marmoset Toolbag and others;
- proficient understanding of pipline for hard-surface modeling for the games;
- ability to work both with stylized graphics and with real-time;
- knowledge of the content modeling features for the Unreal Engine game engine;
- integration of environment objects in UE.

Skills

3D Modeling3D Printing3D VisualizationCharacter ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingUV MappingSculptingRetopology3D ScanningHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
Quixel Bridge
Quixel Bridge